Friday, December 20, 2013

17th Week - Project

This week in Max, the class presented the animations that they had been working on. The above video is of the motorcycle that I modeled, which has yet to have any materials applied to it.

Friday, December 13, 2013

16th Week - Digital to Physical

This week in Max, I worked in 3dsmax, used the 3d printer, and made some stickers. The above image is of a shield that I started for my knight model. I has the classic kite design but with some added spikes for a little more depth. The 3d printer was used this week for the first time and although the results did not turnout as expected all of the models came out fairly well. More Rancho stickers were made and I help with the weeding of them.

Friday, December 6, 2013

15th Week - AGATHAAAAAA!


This week in 3dsMAX, I started working on medieval models. The plan is to make a few high poly models positioned in different battle poses.I don't intend to animate the characters so I will spend the majority of my time modeling and texturing. I will try to add in some motion to the scene in the form of waving fabric and possibly some simple motion in background objects. So far this week, I have started making one on the shields for a knight character.

Friday, November 29, 2013

Xth Week - Thanksgiving Break

Taking a week off for Thanksgiving break, during which time I will be spending lots of time with my family.

Friday, November 22, 2013

14th Week - Motorcycle

This week in Max, I started making the basic frame work of a motorcycle. The frame is comprised of mainly cylinders that were bent and twisted into shape. The tires were made using a tube and cylinder, which were combined with the boolean tool to achieve a flattened inside. Using splines I first made a 2D drawing of the gears for the rear tire and then put an extrude modifier to make it 3D. Lastly for the gas tank I made a box with the spherify modifier to round it out a bit then I used soft selection to pull out the vertices.

Friday, October 25, 2013

10th Week - Everything and the Kitchen Sink

This week in Adobe After Effects and Flash Professional, I learned of the wonders of rotoscoping and did some flash amination. I attempted to recreate a famous example of rotoscoping, the Light Saber. I started out with a box that I animated frame by frame to follow the movement of the dummy sword and then duplicated that layer about five times. I then took those individual layers and changed the colors around, as well as adding a feather effect with varying intensity. Then I added in some saber sounds and achieved the final product in the video above. The small amount of time I spent in Flash proved to be unproductive, as I found myself to be extremely rusty with that program.

Friday, October 18, 2013

9th Week - Career

This week in Max, I did not use max as I am waiting for the new licences  for the program. The week was not lost however as time was spent on Kuder Navigator looking at future career paths. One of the careers that I looked at was being a  Radiologic Technologists. When a doctor needs a closer look inside of a patient but doesn't want to jump strait to exploratory surgery the R.T. steps in to lend a helping hand. Radiologic technologists specialize in x-ray, computed tomography (CT), and magnetic resonance imaging (MRI) equipment. They work directly with patients to explain the procedure and help them through the process as best they can. This career field has a bright outlook with an expected increase in employment of over 10%. The average starting pay is around forty thousand dollars, and being in the medical field the top pay is close to one hundred thousand dollars. As far as schooling is concerned, it ranges from associate degree to bachelor's degree to on-the-job training( if you are already working in the medical field).