This week in 3dsMAX, I started working on medieval models. The plan is to make a few high poly models positioned in different battle poses.I don't intend to animate the characters so I will spend the majority of my time modeling and texturing. I will try to add in some motion to the scene in the form of waving fabric and possibly some simple motion in background objects. So far this week, I have started making one on the shields for a knight character.
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