Friday, November 22, 2013
14th Week - Motorcycle
This week in Max, I started making the basic frame work of a motorcycle. The frame is comprised of mainly cylinders that were bent and twisted into shape. The tires were made using a tube and cylinder, which were combined with the boolean tool to achieve a flattened inside. Using splines I first made a 2D drawing of the gears for the rear tire and then put an extrude modifier to make it 3D. Lastly for the gas tank I made a box with the spherify modifier to round it out a bit then I used soft selection to pull out the vertices.
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