Friday, February 28, 2014

8th Week - Painting Textures

This week in Mudbox and Max, I worked on texturing the terrain using Mudbox. Using Mudbox I was able to take the terrain model that I made using Max and bring it directly into Mudbox where I could tweak the model slightly and paint the rock and grass textures directly onto the model. Then I saved the different paint layers and compiled them into a single image file which could be used in 3dsMax as a diffuse map. Next week I will start working on a road and bridge to put into the scene.

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